Answer by ChrisTylr
Never mind, ive solved it.... i was referencing the wrong variable in Destroy(gameObject). I referenced newBullet instead of latestBullet Solved!
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never mind, solved it.... i just switched the if statements round so the message was under the mouse click, works fine now. Thanks for trying to help :)
View ArticleAnswer by ChrisTylr
Ok, so before reading you answer (which to be honest don't have a clue how id write that in javascript) i managed to find a solution. My score was working fine so i just built an extra digit around it,...
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